Responsibilities: 3D Character Modeling | Texturing

Duration: 1 week, 2022

Softwares: Zbrush, Maya, Substance Painter

Citipati

This is a personal project I worked on in 2022, where I researched, designed, and modeled a 3D character. I used Zbrush to sculpt, Maya to edit the Model, and Substance Painter to texture it.

Meet Citipati🧑🧑

Dance of Impermanence

As we face the fragility of human life in a post-covid era, Citipati serves as a reminder that nothing lasts forever. My modern twist, the chrome effect, brings these skeletal figures to life in a 3D display.

   Research

3D Model